Scratch Design Challenge #3
After completing this Scratch challenge, you will be able to:
If your project can meet all of the following requirements, congratulations you have completed the Scratch Design Challenge #3!
Once completed, submit your SHARED link.
Please watch the video tutorial as homework. Ask questions in class if you get stuck.
Many kindergarten students find it difficult to use a trackpad. This game uses the “go to mouse pointer” function, which is easier for them to use.
It also uses the feature, which makes it easier to define the location of the sprites.
Make a new block and type a word like “location”
Next you will need to define the location. In this example, the location is
Whenever I want my sprite to move to this location, I can insert the block.
We then change the drag and drop script to a “go to mouse pointer” script.